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Total war warhammer organ gun
Total war warhammer organ gun













While any number of the runes could be useful in a particular army list, generally the best ones tend to be the Rune of Accuracy and the Rune of Penetrating in my experience - the former for the greatly increased chances to hit it offers, and the latter for forcing even 1+ armoured foes to use a greatly reduced 5+ armour save instead. The Organ Gun is surprisingly accurate given its rate of fire and mediocre Ballistic Skill seeing as it never suffers a to hit penalty for firing more than one shot as it does not use the multiple shots special rule.īy itself, an Organ Gun is a fairly decent but not highly impressive addition to a Dwarf army list, but once you add in the various Engineering Runes and an attached Master Engineer it quickly becomes an all-star even in an army featuring powerful Dwarf Cannons.

total war warhammer organ gun total war warhammer organ gun

Rolling two misfires on both artillery dice will lead to rolling on the Black Power misfire chart, but the odds of this occurring are unlikely - especially if you attach a Master Engineer.

total war warhammer organ gun

Unlike a Helblaster Volley Gun, rolling a misfire on one of the dice doesn't halve the other (one for the Organ Gun or two in the Helblaster's case) artillery dice result for determining the total number of shots, but merely imposes a -1 to hit penalty on all further shots made by the Organ Gun. Secondly, the gun itself fires two artillery dice' worth of Strength 5 Armour Piercing shots, mowing down everything from heavy cavalry to monsters with medium survivability - Toughness 5 with 4+ armour saves, or Toughness 6 with 5+ saves and so on. Of course, Ballistic Skill 3 isn't that great for a unit that actually needs to roll to hit unlike most other war machines in the army barring Bolt Throwers, so what exactly does an Organ Gun bring to the table to justify eating up those valuable Rare points? First of all, it has an impressive 30" range which gives it a 15" short range - staying out of the average charge range of the majority of Movement 6 and lower units while not suffering that annoying -1 penalty to hit at long range. The crew are more durable than your average human war machine crew with Toughness 4, while they are also unlikely to flee their station due to Leadership 9 with Stubborn - all standard traits of a Dwarf war machine.

total war warhammer organ gun

Organ Gun - While countless warriors have fallen beneath the destructive fusillade of a Helblaster Volley Gun, Empire players can only look on in envy at the Dwarf Organ Gun.















Total war warhammer organ gun